Oct 05, 2014 Rollercoaster Tycoon Scenario #7: Whispering Cliffs Zisteau. Unsubscribe from Zisteau? Cancel Unsubscribe. Subscribe Subscribed Unsubscribe 352K. Jun 08, 2018 Atari have released a brand new update for their popular free to play title RollerCoaster Tycoon Touch, this latest update adds the fan favourite RollerCoaster Tycoon Scenarios.
The beloved RollerCoaster Tycoon series comes to mobile once again! RollerCoaster Tycoon Touch is an all new entry into the amusement park simulator series that every knows and loves. In this entry you are once again tasked with building a park from the ground up, and you can still design crazy rollercoasters! We’ve got some management tips in our RollerCoaster Tycoon Touch cheats, tips and tricks strategy guide!
1. Don’t upgrade too much early on!
When you first start the game, you’re going to get a lot of duplicate cards from the freebie card packs you get from the tutorial missions. While it might be tempting to spend the coins to upgrade them, it costs a lot to do so. If you upgrade too much early on you’re going to find yourself with no coins waiting for your shops and rides to generate revenue. Be careful! It’s better to build more shops and rides before upgrading your existing ones. Your overall net profit will be much better this way.
2. Check your buildings frequently!
Your shops and rides will generate coins over time as peeps come and go. Each building has its own cap, so you’ll need to keep a close eye on them to make sure they don’t cap out. If you see a bubble with coins above a building, you can tap on it at any time to collect the coins. Once you see it become a red safe icon, the building is full on coins and won’t generate anymore until you empty it. You’re going to have coin problems early on even with careful spending, so you’ll need to check your buildings frequently.
3. Raise your prices!
Tapping on a building will bring up a submenu. If you tap on the red tag with the $ on it, you can adjust prices for that building. By default, some of your buildings’ prices will be pretty low. The worst offender will be the park entrance tickets. When we started our park, this was set very low in the “Very Cheap” category. You can bump up your prices as long as you keep an eye on the wording below the bar. Do not increase your prices past “Good Value” as your customers will start to think your park is too expensive.
4. Listen to feedback!
As you’re deciding on what to build or upgrade next, take a moment to consider your peeps’ opinions. You can tap on the smiley face at the top for a general overview of how you’re doing in the main three stats: fun, food, and hygiene. To get a closer examination, you’ll need to watch out for peep thoughts. Sometimes a peep will gain a thought bubble over their head with a red or blue icon inside. Blue icons mean that they had a positive experience while red means bad. Look at the red thoughts as they’ll tell you exactly where you should be improving. It’s especially important to keep an eye out for the red angry faces, as that peep was so displeased with something they’re leaving your park completely!
Rollercoaster Tycoon Touch Scenario 7 3
5. Refresh the park!
Here’s a small technical tip! The game sometimes doesn’t refresh automatically on its own, so you’ll need to wake the game up. If you’re not seeing any coins above your buildings and you know it’s been a while, try putting down a path somewhere. The game will refresh and resync with the servers, at which point you should see the bubbles come up.
6. Complete the earliest mission!
The missions you receive after you complete the tutorial vary in terms of objectives. Do note that each mission is actually timed and if not completed will vanish. Try to do the ones that have the shortest timers first before you tackle the ones with the long expiration times.
That’s all for RollerCoaster Tycoon Touch! We’ll be back soon with another guide on tickets. Until then, let us know in the comments below if you have any other tips or tricks to share!
It also helps to keep your park as small and compact as possible, I went from a very well-designed spread out park at about 60% satisfaction, and then I made everything as close together as possible and my satisfaction is now at 83%.
Rollercoaster Tycoon Touch Forum
Our Update is now live, and Six Flags is back and better than ever! The thrills of Six Flags and the horror of Fright Fest® are now available in RCTT!
Add hair raising excitement to your park with the spine-tingling Skull Mountain. Decorate your park with spooky zombies and demons. Open Six Below, the new ice cream shop, for your park guests to enjoy.
Complete weekly challenges to get all the new Six Flags Fright Fest attractions including the Undead Hand decoration complete with the Fright Fest sign and the Six Flags Orange Flag. Read on for our full list of updates:
- Six Flags Season 2! Halloween comes early with some truly terrifying attractions celebrating Six Flags’ Fright Fest!
- 5 new buildings and decorations to collect! Skull Mountain, Six Below, Demon Rock, Undead Hand, and the Six Flags Orange Flag!
- The Six Flags Event System returns! Complete Weekly Challenges to earn Six Flags assets, and gain special currency to spin a wheel for fabulous prizes
- New Scenario “Small but Durable”- Your park has a contract with a new supplier that offers rides that don’t break down for a long time. The catch is they hold half the peeps the previous models did. The goal for the 3 ranks are based on Peep count and Revenue Per Hour. Rewards based on performance include Coins, Tickets, Aquacoins, Experience Points and Skins
- Skin Rewards:
- Bronze: Western skin for the Fortune Teller.
- Silver: Adventure skin for the Tornado
- Gold: Classic skin for the Twisted Twizzler
- Skin Rewards:
- Minor bug fixes and stability improvements